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Mark Roush
导演, 剪接师, 製片人
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Persephone Update! Demon FX by Nick Nakadate

Progress is continually moving forward with the live-action /CGI infused short film, Persephone.

One of the lead designers on the project, Nick Nakadate, discusses the Mist Demon.

By Nick Nakadate Related Skill Sets: 2D, 3D

Aside from the stand-out Persephone, a girl made of chocolate, in Mark Roush’s Persephone, there is a demon. In working on the demon look development, I was able to incorporate a few techniques from the film visual effects world.
Often times, FX “looks” are derived from a series of technical, and sometimes very tailored 3D render passes or elements. In the case of the demon, I created three main passes to control transparency, surface angle treatment (based on the normals of the 3D demon model), and an inner animated smokey element. These three passes are composited and treated with further 2D FX to create the look. The images below show the render passes and a sample of the look in-process.

Demon FX developmentDemon FX development

Demon composite FXDemon composite FX

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Mark Roush navigates the waters of video marketing and advertising for companies such as Nike, Autodesk, Intel, HP and many others.

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语言
English
位置(城市,国家)以英文标示
United States
性别
Male
加入的时间
November 20, 2007